var axel = Math.random() + "";
var ord = axel * 1000000000000000000;

// This part of script alleviates a Netscape document.write bug
NS4 = document.layers;
  if (NS4) {
  origWidth = innerWidth;
  origHeight = innerHeight;
}
function reDo() {
  if (innerWidth != origWidth || innerHeight != origHeight) 
  location.reload();
}
if (NS4) onresize = reDo;